Program Listing for File AssimpExporter.h

Program Listing for File AssimpExporter.h#

Return to documentation for file (include/Karana/Scene/AssimpExporter.h)

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 *
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/**
 * @file
 * @brief Declares the AssimpExporter implementation.
 */

#pragma once

#include "Karana/Scene/AbstractExporter.h"

#include <assimp/Exporter.hpp>

#include <optional>
#include <string>

namespace Karana::Scene {

    /**
     * @class AssimpExporter
     * @brief Exporter implementation backed by the third-party ASSIMP library.
     *
     * AssimpExporter converts every ScenePartSpec to a triangulated Assimp mesh and writes an
     * Assimp scene to disk. The exporter calls AbstractStaticGeometry::computeMesh() for each
     * geometry, so built-in primitives, height fields, imported meshes, and user-defined static
     * geometry all share the same output path.
     *
     * Materials are emitted as simple diffuse/specular or PBR-style scalar colors when the
     * selected Assimp format supports them. Texture maps are referenced by filepath when they were
     * created through kdFlex texture cache APIs and Texture::lookupFilepath() or
     * GrayscaleTexture::lookupFilepath() can resolve the source image path.
     */
    class AssimpExporter : public AbstractExporter {
      public:
        /**
         * @brief Construct an exporter with automatic format detection.
         */
        AssimpExporter();

        /**
         * @brief Export scene part specifications through Assimp.
         *
         * @param filename Destination file. If no explicit format id was configured, the extension
         *                 is mapped to an Assimp exporter id such as "obj", "collada", or "gltf2".
         * @param parts ScenePartSpec collection to write.
         *
         * @throws std::invalid_argument when the filename has no supported format extension.
         * @throws std::runtime_error when Assimp rejects or cannot write the scene.
         */
        void exportTo(const std::filesystem::path &filename,
                      const std::vector<ScenePartSpec> &parts) override;

        /**
         * @brief Set a concrete Assimp format id.
         *
         * @param format_id Assimp exporter id, for example "obj", "collada", "gltf2", or "stl".
         */
        void setFormatId(std::string format_id);

        /**
         * @brief Clear the concrete Assimp format id and return to extension-based detection.
         */
        void clearFormatId();

        /**
         * @brief Get the configured Assimp format id.
         *
         * @return The configured format id, or an empty string when extension detection is active.
         */
        std::string formatId() const;

      private:
        /**
         * @brief Assimp exporter object used to serialize aiScene instances.
         */
        Assimp::Exporter _exporter;

        /**
         * @brief Optional explicit Assimp format id.
         */
        std::optional<std::string> _format_id;
    };

} // namespace Karana::Scene