Program Listing for File CoalScene.h#
↰ Return to documentation for file (include/Karana/CoalScene/CoalScene.h)
/*
* Copyright (c) 2024-2026 Karana Dynamics Pty Ltd. All rights reserved.
*
* NOTICE TO USER:
*
* This source code and/or documentation (the "Licensed Materials") is
* the confidential and proprietary information of Karana Dynamics Inc.
* Use of these Licensed Materials is governed by the terms and conditions
* of a separate software license agreement between Karana Dynamics and the
* Licensee ("License Agreement"). Unless expressly permitted under that
* agreement, any reproduction, modification, distribution, or disclosure
* of the Licensed Materials, in whole or in part, to any third party
* without the prior written consent of Karana Dynamics is strictly prohibited.
*
* THE LICENSED MATERIALS ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND.
* KARANA DYNAMICS DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
* BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, AND
* FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL KARANA DYNAMICS BE LIABLE FOR ANY DAMAGES WHATSOEVER,
* INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS, DATA, OR USE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, WHETHER IN CONTRACT, TORT,
* OR OTHERWISE ARISING OUT OF OR IN CONNECTION WITH THE LICENSED MATERIALS.
*
* U.S. Government End Users: The Licensed Materials are a "commercial item"
* as defined at 48 C.F.R. 2.101, and are provided to the U.S. Government
* only as a commercial end item under the terms of this license.
*
* Any use of the Licensed Materials in individual or commercial software must
* include, in the user documentation and internal source code comments,
* this Notice, Disclaimer, and U.S. Government Use Provision.
*/
/**
* @file
* @brief Contains the declarations for the CoalScene class.
*/
#pragma once
#include "Karana/CoalScene/CoalGeometryCache.h"
#include "Karana/CoalScene/CoalSceneNode.h"
#include "Karana/CoalScene/CoalScenePart.h"
#include "Karana/KCore/SharedPointer.h"
#include "Karana/Scene/CollisionInfo.h"
#include "Karana/Scene/CollisionScene.h"
#include "Karana/Scene/Material.h"
#include "Karana/Scene/StaticGeometry.h"
#include <memory>
namespace coal {
class BroadPhaseCollisionManager; // forward declaration. Full class included in the cc file.
}
namespace Karana::Scene {
class CoalScenePart; // forward declare. Full class included in the cc file.
/**
* @class CoalScene
* @brief CollisionScene implementation using the COAL library
*
* See \sref{scene_layer_sec} for more discussion on
* the scene layer.
*/
class CoalScene : public CollisionScene {
// Access needed for create/discard
friend class CoalSceneNode;
friend class CoalScenePart;
public:
/**
* @brief CoalScene constructor.
* @param name - Name for the CoalScene.
*/
CoalScene(std::string_view name);
~CoalScene();
/**
* @brief Create a CoalScene
* @param name - Name for the CoalScene
* @return The created CoalScene
*/
static Karana::Core::ks_ptr<CoalScene> create(std::string_view name);
void broadphase(std::function<void(const CollisionScenePart &, const CollisionScenePart &)>
callback) override;
void sweep(const std::function<void(const CollisionInfo &collision)> &callback,
const std::function<bool(const CollisionScenePart &, const CollisionScenePart &)>
&filter = nullptr) override;
const std::vector<CollisionInfo> &cachedCollisions() const override;
const Karana::Core::ks_ptr<CollisionScenePart> &
lookupPart(Karana::Core::id_t) const override;
protected:
/**
* @brief This does the work to discard the CoalScene.
* @param base - A Base pointer to the CoalScene to discard.
*/
virtual void _discard(Karana::Core::ks_ptr<Karana::Core::Base> &base) override;
private:
Karana::Core::ks_ptr<SceneNode> _createNodeBase(std::string_view name) override;
void _discardNodeBase(Karana::Core::ks_ptr<SceneNode> &node,
bool recursive = true) override;
Karana::Core::ks_ptr<ScenePart> _createPartBase(std::string_view name,
const VarStaticGeometry &geometry,
const VarMaterial &material,
layer_t layers) override;
void _discardPartBase(Karana::Core::ks_ptr<ScenePart> &part) override;
const CoalGeometryCache _geometry_cache;
const std::unique_ptr<coal::BroadPhaseCollisionManager> _broadphase;
std::unordered_map<Karana::Core::id_t, Karana::Core::ks_ptr<CollisionScenePart>> _part_map;
Karana::Core::RegistryList<CoalScenePart> _parts;
std::vector<CollisionInfo> _cached_collisions = {};
};
} // namespace Karana::Scene