Program Listing for File CoalScenePart.h#
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/**
* @file
* @brief Contains the declarations for the CoalScenePart class.
*/
#pragma once
#include "Karana/CoalScene/CoalGeometryCache.h"
#include "Karana/CoalScene/CoalSceneNode.h"
#include "Karana/KCore/SharedPointer.h"
#include "Karana/KCore/SideEffect.h"
#include "Karana/Scene/CollisionInfo.h"
#include "Karana/Scene/CollisionScenePart.h"
#include "Karana/Scene/Material.h"
#include "Karana/Scene/StaticGeometry.h"
namespace coal {
class CollisionObject; // forward declaration. Full class included in the cc file.
}
namespace Karana::Scene {
/**
* @class CoalScenePart
* @brief CollisionScenePart implementation for CoalScene
*
* See \sref{scene_layer_sec} for more discussion on
* the scene layer.
*/
class CoalScenePart : public CoalSceneNode, public CollisionScenePart {
public:
/**
* @brief CoalScenePart constructor.
* @param name - Name of the CoalScenePart.
* @param scene - CoalScene to add the part to.
* @param geometry - Geometry of the CoalScenePart.
* @param material - Material for the CoalScenePart.
* @param layers - Layers to use for the CoalScenePart.
* @param geometry_cache - Helper to create native COAL geometries.
*/
CoalScenePart(std::string_view name,
const kc::ks_ptr<Scene> &scene,
const VarStaticGeometry &geometry,
const VarMaterial &material,
layer_t layers,
const CoalGeometryCache &geometry_cache);
/**
* @brief Destructor.
*/
~CoalScenePart();
/**
* @brief Create a CoalScenePart.
* @param name - Name of the CoalScenePart.
* @param scene - The GraphicalScene to add the CoalScenePart to.
* @param geometry - Geometry of the CoalScenePart.
* @param material - Material for the CoalScenePart.
* @param layers - Layers to use for the CoalScenePart.
* @return The new CoalScene part.
*/
static kc::ks_ptr<CoalScenePart> create(std::string_view name,
const kc::ks_ptr<CoalScene> &scene,
const VarStaticGeometry &geometry,
const VarMaterial &material = defaultMaterial(),
layer_t layers = LAYER_PHYSICAL);
const CollisionInfo &
collide(const CollisionScenePart &other,
CollisionInfo &result = CollisionInfo::singleton()) const override;
const DistanceInfo &
distance(const CollisionScenePart &other,
DistanceInfo &result = DistanceInfo::singleton()) const override;
private:
void _syncTransform();
// For access to collision object and _transform_sync
friend class CoalScene;
Karana::Math::UnitQuaternion _primitive_quat_correction;
mutable std::unique_ptr<coal::CollisionObject> _collision_object;
Karana::Core::ks_ptr<Karana::Core::SideEffect> _transform_sync;
};
} // namespace Karana::Scene