Program Listing for File Projection.h

Program Listing for File Projection.h#

Return to documentation for file (include/Karana/Scene/Projection.h)

/*
 * Copyright (c) 2024-2026 Karana Dynamics Pty Ltd. All rights reserved.
 *
 * NOTICE TO USER:
 *
 * This source code and/or documentation (the "Licensed Materials") is
 * the confidential and proprietary information of Karana Dynamics Inc.
 * Use of these Licensed Materials is governed by the terms and conditions
 * of a separate software license agreement between Karana Dynamics and the
 * Licensee ("License Agreement"). Unless expressly permitted under that
 * agreement, any reproduction, modification, distribution, or disclosure
 * of the Licensed Materials, in whole or in part, to any third party
 * without the prior written consent of Karana Dynamics is strictly prohibited.
 *
 * THE LICENSED MATERIALS ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND.
 * KARANA DYNAMICS DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
 * BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, AND
 * FITNESS FOR A PARTICULAR PURPOSE.
 *
 * IN NO EVENT SHALL KARANA DYNAMICS BE LIABLE FOR ANY DAMAGES WHATSOEVER,
 * INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS, DATA, OR USE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, WHETHER IN CONTRACT, TORT,
 * OR OTHERWISE ARISING OUT OF OR IN CONNECTION WITH THE LICENSED MATERIALS.
 *
 * U.S. Government End Users: The Licensed Materials are a "commercial item"
 * as defined at 48 C.F.R. 2.101, and are provided to the U.S. Government
 * only as a commercial end item under the terms of this license.
 *
 * Any use of the Licensed Materials in individual or commercial software must
 * include, in the user documentation and internal source code comments,
 * this Notice, Disclaimer, and U.S. Government Use Provision.
 */

/**
 * @file
 * @brief Contains the declarations for the PerspectiveProjection and OrthogonalProjection
 * structures.
 */

#pragma once
#include <variant>

namespace Karana::Scene {
    /// Info for a perspective camera projection
    struct PerspectiveProjection {
        /// vertical field of view in degrees
        float fov = 50.0f;

        /// distance to near clipping plane
        float near = 0.1f;

        /// distance to far clipping plane
        float far = 2000.0f;
    };

    /// Info for an orthographic camera projection
    struct OrthographicProjection {
        /// distance between top and bottom viewing planes
        float height = 2.0f;

        /// distance to near clipping plane
        float near = 0.1f;

        /// distance to far clipping plane
        float far = 2000.0f;
    };

    /// Variant for known projection types
    using VarProjection = std::variant<PerspectiveProjection, OrthographicProjection>;

} // namespace Karana::Scene