Struct SceneFileObjectSpec#

Struct Documentation#

struct SceneFileObjectSpec#

Info to create and initialize a SceneFileObject.

Public Members

std::string name = "unnamed"#

name of the part

std::filesystem::path filepath = ""#

filepath of the scene object

Karana::Math::HomTran transform = {}#

relative position and rotation of the file object

float scale = 1.0#

relative scale of the file object

Karana::Scene::layer_t layers = LAYER_PHYSICAL#

bitmask for which layers the part belongs to