Program Listing for File SceneFileObject.h

Program Listing for File SceneFileObject.h#

Return to documentation for file (include/Karana/Scene/SceneFileObject.h)

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 *
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/**
 * @file
 * @brief Contains the declarations for the SceneFileObject class.
 */

#pragma once
#include "Karana/Scene/Layer.h"
#include "Karana/Scene/SceneNode.h"
#include <string_view>

namespace Karana::Scene {
    class SceneFileObject;

    /**
     * @class SceneFileObjectVars
     * @brief The Vars for the SceneFileObject class.
     */
    class SceneFileObjectVars : public SceneNodeVars {
      public:
        /**
         * @brief SceneFileObjectVars constructor. The constructor is not meant to be
         *        called directly. Please use the create(...) method instead to create
         *        an instance.
         *
         * @param sp The SceneFileObject associated with this SceneFileObjectVars.
         */
        SceneFileObjectVars(const kc::ks_ptr<const SceneFileObject> &sp);

        /**
         * @brief Destructor.
         */
        ~SceneFileObjectVars();

        /**
         * @brief Create an instance of the SceneFileObjectVars.
         *
         * @param sp The SceneFileObject associated with this SceneFileObjectVars.
         * @returns A pointer to the newly created instance of SceneFileObjectVars.
         */
        static kc::ks_ptr<SceneFileObjectVars> create(const kc::ks_ptr<const SceneFileObject> &sp);

        /**
         * @brief Get all the Vars that this VarHolder has.
         *
         * @returns A map of Vars, where the Var name is the key and the Var is the value.
         */
        kc::NestedVars getAllVars() const override;

        /// The filepath of the SceneFileObject.
        kc::ks_ptr<Karana::Core::Var_T<std::string>> filepath;

        /// The layers for the SceneFileObject.
        kc::ks_ptr<Karana::Core::Var_T<int>> layers;

        /// Readable string representation of the layers for the SceneFileObject
        kc::ks_ptr<Karana::Core::Var_T<std::string>> layers_string;
    };

    /**
     * @class SceneFileObject
     * @brief Class for an opaque node with contents loaded from a file.
     *
     * See \sref{scene_layer_sec} for more discussion on
     * the scene layer.
     */
    class SceneFileObject : public virtual SceneNode {
      protected:
        /**
         * @brief Constructor for a SceneFileObject
         *
         * @param name Name of the SceneFileObject
         * @param scene The Scene to add the SceneFileObject to.
         * @param filepath The filepath to load
         * @param layers Bitmask for which layers the part belongs to.
         */
        SceneFileObject(std::string_view name,
                        const Karana::Core::ks_ptr<Scene> &scene,
                        const std::filesystem::path &filepath,
                        layer_t layers);

      public:
        /**
         * @brief Destructor.
         */
        virtual ~SceneFileObject();

        // Delete copy constructor and assignment operator
        SceneFileObject(const SceneFileObject &) = delete;
        SceneFileObject &operator=(const SceneFileObject &) = delete;

        /**
         * @brief Create a SceneFileObject.
         *
         * @param name Name of the SceneFileObject.
         * @param scene The Scene to add the SceneFileObject to.
         * @param filepath The filepath to load
         * @param layers Bitmask for which layers the part belongs to.
         * @return The new scene part.
         */
        static Karana::Core::ks_ptr<SceneFileObject>
        create(std::string_view name,
               const Karana::Core::ks_ptr<Scene> &scene,
               const std::filesystem::path &filepath,
               layer_t layers = LAYER_PHYSICAL);

        /**
         * @brief Get the file node's filepath
         *
         * @return The file node's filepath
         */
        const std::filesystem::path &getFilepath() const;

        bool isSceneFileObject() const override { return true; };

        /**
         * @brief Get which layers the part belongs to.
         *
         * @return Bitmask for which layers the part belongs to.
         */
        const layer_t &getLayers() const;

        /**
         * @brief Convert the layer value into a more readable string form
         *
         * The conversion only uses the pre-defined and known layer
         * values (eg. COLLISION etc)
         *
         * @param layer the layer value
         * @return A string representation of the bitmask for which layers the part belongs to.
         */
        static std::string getLayersString(layer_t layer);

      protected:
        Karana::Core::ks_ptr<Karana::Core::BaseVars> _getVars() const override;

        /**
         * @brief Discard the provided SceneFileObject.
         * @param base - Base pointer to the SceneFileObject to discard.
         */
        void _discard(kc::ks_ptr<Base> &base) override;

        /**
         * @brief Populate the SceneFileObject via AssimpImporter
         */
        void _defaultPopulate();

      private:
        const std::filesystem::path _filepath;
        const layer_t _layers;
    };

} // namespace Karana::Scene