Program Listing for File WebSceneFileObject.h

Program Listing for File WebSceneFileObject.h#

Return to documentation for file (include/Karana/WebScene/WebSceneFileObject.h)

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/**
 * @file
 * @brief Contains the declarations for the WebSceneFileObject class.
 */

#pragma once
#include "Karana/Scene/SceneFileObject.h"
#include "Karana/WebScene/WebSceneNode.h"

namespace Karana::Scene {
    /**
     * @class WebSceneFileObject
     * @brief SceneFileObject implementation for WebScene
     *
     * See \sref{scene_layer_sec} for more discussion on
     * the scene layer.
     */
    class WebSceneFileObject : public SceneFileObject, public WebSceneNode {
        friend class WebScene; // for access to _defaultPopulate

      public:
        /**
         * @brief WebSceneFileObject constructor. The constructor is not meant to be called
         * directly. Please use the create(...) method instead to create an instance.
         *
         * @param name Name of the WebSceneFileObject.
         * @param scene The WebScene to add the part to.
         * @param filepath Filepath to populate the node from.
         * @param layers Layers to use for the WebSceneFileObject.
         * @param server Server to communicate with frontends.
         * @param batching Whether transform updates should be deferred.
         */
        WebSceneFileObject(std::string_view name,
                           const kc::ks_ptr<Scene> &scene,
                           const std::filesystem::path &filepath,
                           layer_t layers,
                           const Karana::Core::ks_ptr<Karana::WebUI::Server> &server,
                           bool *batching);

        /**
         * @brief Create a WebSceneFileObject.
         *
         * @param name Name of the WebSceneFileObject.
         * @param scene The GraphicalScene to add the WebSceneFileObject to.
         * @param filepath Filepath to populate the node from.
         * @param layers Layers to use for the WebSceneFileObject.
         * @return The new WebScene file node.
         */
        static kc::ks_ptr<WebSceneFileObject> create(std::string_view name,
                                                     const kc::ks_ptr<WebScene> &scene,
                                                     const std::filesystem::path &filepath,
                                                     layer_t layers = LAYER_PHYSICAL);
    };
} // namespace Karana::Scene