Class WebSceneDirectionalLight#
Defined in File WebSceneDirectionalLight.h
Inheritance Relationships#
Base Type#
public Karana::Scene::WebSceneNode(Class WebSceneNode)
Class Documentation#
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class WebSceneDirectionalLight : public Karana::Scene::WebSceneNode#
Specialized node to provide a viewpoint for the WebScene.
See Scene layer for more discussion on the scene layer.
Public Functions
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WebSceneDirectionalLight(std::string_view name, const Karana::Core::ks_ptr<Scene> &scene, const Karana::Core::ks_ptr<Karana::WebUI::Server> &server, bool *batching, const Color &color, float intensity)#
WebSceneDirectionalLight constructor. The constructor is not meant to be called directly. Please use the create(…) method instead to create an instance.
- Parameters:
name – Name for the WebSceneDirectionalLight
scene – WebScene to add the camera to.
server – Server to communicate with frontends
batching – Whether transform updates are being batched.
color – Color of the light.
intensity – Intensity of the light.
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float getIntensity()#
Get the light intensity.
- Returns:
The light intensity
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void setIntensity(float intensity)#
Set the light intensity.
- Parameters:
intensity – The light intensity
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void setShadows(float intensity = 1.0, int pixels = 2048, float radius = 10.0, float near = 1e-3, float far = 1e11)#
Enable and configure shadow casting for this light.
- Parameters:
intensity – Shadow intensity in the range [0, 1]
pixels – Pixel dimensions of the square shadow map
radius – Radius of shadow camera frustum cross-section
near – Minimum distance to cast shadows
far – Maximum distance to cast shadows
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void clearShadows()#
Disable shadow casting for this light.
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void setTarget(const Karana::Core::ks_ptr<WebSceneNode> &target)#
Set a target node to point the light at.
- Parameters:
target – The target node
Public Static Functions
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static Karana::Core::ks_ptr<WebSceneDirectionalLight> create(std::string_view name, const Karana::Core::ks_ptr<WebScene> &scene, const Color &color = Color::WHITE, float intensity = 1)#
Create a new WebSceneDirectionalLight.
- Parameters:
name – Name for the WebSceneDirectionalLight
scene – WebScene to add the camera to.
color – Color of the light.
intensity – Intensity of the light.
- Returns:
A pointer to the new light.
Protected Functions
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virtual void _discard(Karana::Core::ks_ptr<Karana::Core::Base> &base) override#
Discard the provided WebSceneDirectionalLight.
- Parameters:
base – - Base pointer to the WebSceneDirectionalLight.
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WebSceneDirectionalLight(std::string_view name, const Karana::Core::ks_ptr<Scene> &scene, const Karana::Core::ks_ptr<Karana::WebUI::Server> &server, bool *batching, const Color &color, float intensity)#