Struct Multibody::StickPartsConfig#
Defined in File Multibody.h
Nested Relationships#
This struct is a nested type of Class Multibody.
Struct Documentation#
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struct StickPartsConfig
Parameters for creating stick parts geometry.
Public Functions
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inline StickPartsConfig()
Public Members
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ks::Color body_color = ks::Color::DARKMAGENTA
Body color.
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ks::Color joint_color = ks::Color::ORANGERED
Subhinge axis color.
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ks::Color constraint_color = ks::Color::RED
Constraint part color.
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ks::Color sensor_node_color = ks::Color::GREEN
Non-force node color.
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ks::Color force_node_color = ks::Color::BLUE
Force node color.
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float body_stick_radius = 0.02f
Radius for the body stick part cylinder.
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float pin_hinge_length = 0.1f
Length of the pin subhinge axis cylinder.
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float pin_hinge_radius = 0.05f
Radius of the pin subhinge axis cylinder.
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float sphere_hinge_radius = 0.07f
Radius of the spherical subhinge axis cylinder.
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float hinge_axes_length = 0.2f
Length of the pin subhinge axes.
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float node_radius = 0.04f
Node sphere stick part radius.
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ks::layer_t layers = ks::LAYER_STICK_FIGURE
the scene layer type
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inline StickPartsConfig()