Program Listing for File FrameCollider.h

Program Listing for File FrameCollider.h#

Return to documentation for file (include/Karana/Collision/FrameCollider.h)

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#pragmaonce

#include"Karana/Frame/Frame.h"
#include"Karana/KCore/RegistryList.h"
#include"Karana/KCore/SharedPointer.h"
#include"Karana/ProxyScene/ProxyScene.h"
#include"Karana/Scene/CollisionScene.h"
#include"Karana/Scene/CollisionScenePart.h"
#include<functional>

namespaceKarana::Collision{
structFrameContact{
Karana::Core::ks_ptr<Karana::Frame::Frame>frame_1;

Karana::Core::ks_ptr<Karana::Scene::CollisionScenePart>part_1;

Karana::Math::Vec3location_1;

Karana::Math::Vec3normal_1;

Karana::Core::ks_ptr<Karana::Frame::Frame>frame_2;

Karana::Core::ks_ptr<Karana::Scene::CollisionScenePart>part_2;

Karana::Math::Vec3location_2;

Karana::Math::Vec3normal_2;

floatpenetration;
};

classFrameCollider{
public:
usingcol_func=std::function<void(constFrameContact&)>;
usingfilter_func=std::function<bool(constKarana::Scene::CollisionScenePart&,
constKarana::Scene::CollisionScenePart&)>;

FrameCollider(constKarana::Core::ks_ptr<Karana::Scene::ProxyScene>&proxy_scene,
constKarana::Core::ks_ptr<Karana::Scene::CollisionScene>&collision_scene);

FrameCollider(constFrameCollider&other)=default;

FrameCollider&operator=(constFrameCollider&other)=default;

virtual~FrameCollider();

voidcollide(col_funccollision_handler,filter_funcfilter=nullptr);

Karana::Core::ks_ptr<Karana::Frame::Frame>
lookupPartFrame(constKarana::Scene::CollisionScenePart&part);

Karana::Core::ks_ptr<Karana::Frame::Frame>lookupPartFrame(Karana::Core::id_tid);

private:
Karana::Core::ks_ptr<Karana::Scene::ProxyScene>_proxy_scene;
Karana::Core::ks_ptr<Karana::Scene::CollisionScene>_collision_scene;
};
}//namespaceKarana::Collision